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abime.net is copyright 2001-2023 by Astruc Pierre, also known as RCK.
Readers may not modify, publish, transmit or in any way exploit any of the contents of this site, in whole or in part, without the express prior permission of the copyright holder. Direct comments to the appropriate person. All rights reserved.

   
RNOSlides Multiplatforms
Posted by AMIGASYSTEM - 14 September 2023 06:48
AMIGASYSTEM's Avatar 




RNOSlides is a GUI based slideshow creator program, that can save slideshows
as videos. The program can view saved slideshows, and play videos in various
formats.


Author: jPV^RNO

RNOSlides v1.0 Muliipiattaforma: Download (All Platforms)

In the archive you will find PNG icons for all platforms


FEATURES
--------------

- Can save created slideshows as videos in the MJPEG/AVI format
- Delays between images, video resolution, and the output framerate can be
freely defined
- Texts can be added over images, for titling or information purposes
- Texts can be formatted in various ways: bold, italics, underlined, shadow,
outline, RGB/ARGB colors, etc.
- Slideshow projects can be saved in the program's own format
- Slideshows can be viewed within the program prior to saving them as videos
- Can play its own saved videos, and a variety of other video formats
- ARexx, Command Line, and tooltypes support


INSTALLATION
-------------------

- Copy the whole directory anywhere you want and just launch the program.


USAGE NOTES
--------------------

- Spacebar pauses and Esc quits viewing of slideshows and videos.
- Images are swapped with the Left and Right keys when in manual viewing mode.
- Videos can be seeked through by using the Left/Right/Up/Down keys.
- Text formatting options are explained at:
https://www.hollywood-mal.com/docs/h...rmatTags_.html
- Previous delay setting and formatting options at the start of a line are
preserved for a new entry when adding further images.
- Line breaks can be added with the n tag in texts.
- Text placement and font settings can be altered from the Settings window.


SETTINGS
--------------

Program settings can be accessed from the program's pull-down menu and are
saved to the ENVARC:MUI/RNOSLIDES.cfg file.


COMMAND LINE OPTIONS AND ICON TOOLTYPES
-------------------------------------------------------------------

RNOSlides uses non-standard command line arguments. Arguments must be given
in the form of (note the "-" prefix): -argument parameter

Format:
RNOSlides [file/dir] [arguments]

Arguments:
-play . . . . . . . . - Play a loaded slideshow at startup automatically
-nogui . . . . . . . - Play a slideshow or video without the editing GUI
-defdir <dir> . . . . - Set a default directory to open images


Examples:
RNOSlides Projects/example.rnos
RNOSlides Work:Pics/Slides/ -play
RNOSlides Work:Videos/slides.avi -nogui

The same arguments can be used as icon tooltypes, but by omitting the
"-" prefix.

Examples:
DEFDIR=Work:Pics


AREXX
----------

Program's ARexx port is RNOSLIDES and supported commands are:

PLAY . . . . . . . . . . . . - Plays the current slideshow project.
PAUSE . . . . . . . . . . . - Toggles pause On/Off.
STOP . . . . . . . . . . . . - Stops the playing slideshow.
ADD <file|dir> . . . . . . . - Adds files or directories to the slides list.
REMOVEALL . . . . . . . . . - Removes all entries from the slides list.
PLAYVIDEO <file> . . . . . . - Plays a video file.
STOPVIDEO . . . . . . . . . - Stops the video playback.
ICONIFY <0|1> .. . . . . . . - Iconifies (1) or un-iconifies (0) the program.
QUIT . . . . . . . . . . . . - Quits the program.
GET <STATE|ICONIFY> . . . . - Returns the requested information.

Examples:
RX "ADDRESS RNOSLIDES;'ADD Work:Pics/Slides/'"
RX "OPTIONS RESULTS;ADDRESS RNOSLIDES;GET STATE;SAY RESULT"


WEB
-------

- A demonstration video: https://m.youtube.com/watch?v=PU2xFldS5gY
- Please visit https://jpv.amigaaa.com/ for screenshots, support, donations,
and other software.
- This program is made with Hollywood: https://www.hollywood-mal.com/


THANKS TO
----------------

- Salvatore Abbate for the idea and support
- Neil Pearson for testing and proof-reading


DISCLAIMER
------------------

This software is made available to you as Freeware and you may use this
software in whatever way you wish, but the author accepts no liability for
any damage caused to your system, other connected peripherals, or data files
in any way by using this software.

Please consider the time and effort I put in to create this utility for your
use and enjoyment. If you feel it is useful to you, please consider sending me
a PayPal donation that represents the benefit you gain from using it. The
donation can be sent to the email address quoted in this ReadMe.txt file
(Uploader) or click the Donate button shown on https://jpv.amigaaa.com
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RNOSlides released
Posted by jPV - 13 September 2023 16:42
jPV's Avatar  RNOSlides is a GUI based slideshow creator program, that can save slideshows as videos. The program can view saved slideshows, and play videos in various formats. Please check its homepage for screenshots, video demonstration, and download links.

Features:
- Can save created slideshows as videos in the MJPEG/AVI format
- Delays between images, video resolution, and the output framerate can be freely defined
- Texts can be added over images, for titling or information purposes
- Texts can be formatted in various ways: bold, italics, underlined, shadow, outline, RGB/ARGB colors, etc.
- Slideshow projects can be saved in the program's own format
- Slideshows can be viewed within the program prior to saving them as videos
- Can play its own saved videos, and a variety of other video formats
- ARexx, Command Line, and tooltypes support
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icon  CAMPAIGN LAUNCH - I Adore My 64 - Documentary Film by Jeff Schaap
Posted by Marcio D. - 06 September 2023 02:06
If you're like me, you still have a soft spot in your heart for the Commodore 64 even after moving on to the fantastic Amiga platform. A new C64 documentary film is being produced, so please visit this webpage to see if you can help:

https://seedandspark.com/fund/iadoremy64film#story


BTW, Jeff is also a big Amiga fan, so if this first film does well, it's likely we'll see an Amiga film shortly after.

Thanks for reading!

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All Gorluth games are now on itch.io
Posted by viddi - 04 September 2023 20:29
viddi's Avatar  The entire Gorluth saga is now available for download. ?
https://amiworx.itch.io/

Tales of Gorluth I is available for free:
Your ticket to the world of Gorluth!
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Star Wars Dark Forces released
Posted by BSzili - 02 September 2023 07:28
BSzili's Avatar 

Behind a veil of secrecy the evil Empire is creating a doomsday army - one that, if finished, will become the final cog in the Empire's arsenal of terror and domination.
Your Mission? Join the Rebel Alliance's covert operations division, infiltrate the Empire, then battle every man and machine the Imperial Forces can muster. Search a vast galaxy for clues, attack enemy bases-all in a desperate attempt to stop the activation of this fearsome new weapon.

Amiga version:
https://aminet.net/package/game/shoot/tfe-darkforces

Game data:
https://www.gog.com/en/game/star_wars_dark_forces
https://store.steampowered.com/app/3...S__Dark_Forces

Soruce code:
https://github.com/BSzili/TheForceEngine/tree/amiga
https://github.com/daedalus2097/tfeconfig

Development thread:
https://eab.abime.net/showthread.php?p=1630903
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BS1 president died :(
Posted by dlfrsilver - 01 September 2023 22:05
dlfrsilver's Avatar  Hello,

I post this because i saw on FB that Simon Vergauwen died from a heart attack at 45 years old.

I got the BS1 packs thanks to him, and was able to propose some of them cleaned.

This is way too yound to die

Rest in Peace Simon, and thank you for the BS1 legacy !
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Robin Hood Legend of Sherwood - Amiga Port by Apollo
Posted by willemdrijver - 01 September 2023 16:38
Apollo Team would like to share the first results from an internal project we started a few months ago.
This project is an experimental exercise to explore the possibilities and limitations of Apollo V4 Series.
We took upon ourselves the challenge to make a port of “Robin Hood - Legend of Sherwood” (RHLOS).

RHLOS is a great RPG Game from SpellBound released in 2002 and intended for Pentium PC’s (233Mhz/64Mb).

Current stage of the project is that we have succeeded in getting the Game somewhat up-and-running on V4.
The FPS is obviously not on the level that we would like it to be, but basic gameplay is already possible . . .

For Compiling we used the ApolloCrossDev setup for Linux which is another (beta) project from Apollo Team.
Graphics routines are changed from SDL based API’s to native Apollo Blit and Scroll routines, partly in ASM.
Sound routines are also rewritten and our now using Apollo Arne instead of the SDL routines.
There is still some work to be done on the mixer and effect routines, but we are confident to make that work also.

There is still a lot of work te be done to get RHLOS up to a level where it could be released in any form or shape.
But we share this first results with you with the intention to raise interests within the Amiga (development) community.
If you feel you have the skills and time to help us in this project, we are looking for you to join us !!! (please PM me on Discord @WillemDrijver).

https://youtu.be/1-maSlFcWrI
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Tales of Gorluth III - Digital Download
Posted by viddi - 01 September 2023 13:01
viddi's Avatar  TOG III is now available as digital download:

https://amiworx.itch.io/tales-of-gorluth-iii


A demo is also available.
Enjoy.
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Mark Ferrari Slideshow v1.0 released
Posted by dalton - 26 August 2023 13:51
dalton's Avatar  Since I first saw the HTML5 canvas color cycling demo several years ago I've wanted to have it on Amiga.
Well, here it is. Any feedback is appreciated.

https://privat.bahnhof.se/wb800787/pub/DLT-MF10.LHA

Cheers
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New Amiga game - Ooze: The Escape!
Posted by Haplo - 26 August 2023 12:50
Hi all,

As you might already know, Andy Johns and I had a while ago joined forces to bring his excellent Spectrum game Ooze: The Escape to Commodore 64. We are very excited to announce that we have now also ported it to Amiga!

Get it from: https://h4plo.itch.io/ooze



The C64 version was already vastly improved compared to the ZX Spectrum, and the Amiga version will be adding even more enhancements, such as:
  • Improved graphics, sprites, animations and sound effects
  • A much bigger map (almost double the size)
  • Two more keys to collect
  • New enemies and hazards

Press "S" during the game to switch between music and sound effects.

There was a lot of stuff we couldn't do on C64 due to the platform limitations which we were able to include in the Amiga port.



Help Ooze navigate through various corridors and laboratories, using its gravity-reversing powers to overcome obstacles and avoid the robotic guards in an attempt to escape from this dangerous subterranean complex.



Collect keys and insert them in the computer terminal to disable the force-field and gain access to further areas.

Can you escape?



Credits:






Note: Some older versions of WinUAE (such as 4.9.x) seem to emulate sprite-background collision detection incorrectly. If you experience any issues please upgrade your emulator.

This was a lot of hard work and a true labour of love. We hope you will enjoy playing Ooze: The Escape!
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New game - Ooze: The Escape!
Posted by Haplo - 25 August 2023 11:46
Hi all,

As you might already know, Andy Johns and I had a while ago joined forces to bring his excellent Spectrum game Ooze: The Escape to Commodore 64. We are very excited to announce that we have now also ported it to Amiga!

Get it from: https://h4plo.itch.io/ooze



The C64 version was already vastly improved compared to the ZX Spectrum, and the Amiga version will be adding even more enhancements, such as:
  • Improved graphics, sprites, animations and sound effects
  • A much bigger map (almost double the size)
  • Two more keys to collect
  • New enemies and hazards

Press "S" during the game to switch between music and sound effects.

There was a lot of stuff we couldn't do on C64 due to the platform limitations which we were able to include in the Amiga port.



Help Ooze navigate through various corridors and laboratories, using its gravity-reversing powers to overcome obstacles and avoid the robotic guards in an attempt to escape from this dangerous subterranean complex.



Collect keys and insert them in the computer terminal to disable the force-field and gain access to further areas.

Can you escape?



Credits:






Note: Some older versions of WinUAE (such as 4.9.x) seem to emulate sprite-background collision detection incorrectly. If you experience any issues please upgrade your emulator.

This was a lot of hard work and a true labour of love. We hope you will enjoy playing Ooze: The Escape!
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Abime on YouTube
Posted by CodyJarrett - 15 August 2023 16:22
CodyJarrett's Avatar  Now you no longer need to watch TV because Abime is on YouTube!

https://www.youtube.com/@AmigaAbime
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Abime On Mastodon
Posted by CodyJarrett - 15 August 2023 16:18
CodyJarrett's Avatar  Abime is now on Mastodon. Follow us there!

https://mastodon.social/@AmigaAbime
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Rob Smith has MiSTer reading real Amiga floppies!
Posted by Aegis - 07 August 2023 10:45
Aegis's Avatar  Incredible work from Rob - can't wait to buy one!

https://www.youtube.com/watch?v=_MYw0lLerBA
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Abime On Twitter
Posted by CodyJarrett - 27 July 2023 22:26
CodyJarrett's Avatar  If you use social media you might like to follow Abime on Twitter (or X):

https://twitter.com/AmigaAbime

I'll post updates, news and other interesting things there.
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